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How the Mighty Have Grown

“We hope that, when the insects take over the world, they will remember with gratitude how we took them along on all our picnics.” – Bill Vaughan

All life on Earth is insects. Statistically speaking, there are so many different species of insects on this planet that all other forms of life – mammals, birds, viruses, plants, algae, you name it – are collectively all just a rounding … Read More → "How the Mighty Have Grown"

Update Time: What Happened Next?

I am revisiting the subject of a couple of articles. We publish stories about things that we feel are interesting and important, but, in most cases, they are only snapshots of an evolving process. So, today, I thought it was worth looking at two subjects where the evolution is particularly rapid.

I originally wrote about RISC-V last December. RISC-V is an open-instruction-set architecture (ISA), originally from Berkeley. … Read More → "Update Time: What Happened Next?"

Cloaks and Daggers and Logic Probes

He looked nervously around the bar as we chatted, probably hoping to see nobody he recognized. We weren’t exactly handing off nuclear codes or kompromat dossiers, but I could tell he didn’t want to be seen talking to me (the press) nonetheless. “We switched PCB layout tools two years ago,” he quietly explained – his eyes continuing to dart toward the door. “So far, it’s been working … Read More → "Cloaks and Daggers and Logic Probes"

Pyramid or House of Cards

Building a pyramid takes a very long time and a huge number of people. The first stones are the foundation, of course, and, as the layers slowly increase, those seminal pieces are often buried and forgotten – deep inside the ever-evolving structure. Ever so quietly, they continue their duties, even as they and those who placed them fade from memory.

Our technological pyramid isn’ … Read More → "Pyramid or House of Cards"

Want to Buy a Processor Architecture?

“Zealots assume the last 5% of their plan will be taken care of by their own greatness or momentum or divinity.” – Keith Olbermann

What do the Golden State Warriors and Imagination Technologies have in common?

Momentum.

No, wait… that’s not right. The Warriors have momentum and Imagination… just doesn’t. While some b-ballers have the hot hands, Imagination can’t seem … Read More → "Want to Buy a Processor Architecture?"

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featured blogs
May 26, 2017
From 15-17 May CDNLive EMEA opened again its doors for around 700 attendees from all over Europe, who want to know more about the new products from Cadence. For the 10 th time Cadence Academic Network has organized an Academic Track , which definitely was a reason to celebrat...
May 26, 2017
In this week’s fish fry, we get down into the nitty gritty details of real time operating systems for wearable devices. Kim Rowe (founder and CEO of RoweBots) joins Fish Fry to discuss the future of machine-to-machine communication, the evolution of sensor tech...
May 26, 2017
Between overdue books, too many “Quiet Please” signs to count, and trying to navigate the Dewey Decimal System, going to the library is never much fun.  The same feeling is often true when searching for technical documentation before, during, or after the desig...
chalk talks
Industrial IoT – Smart FactoryIndustrial Internet of Things (IIoT) has a set of challenging requirements for designers. In this episode of Chalk Talk, Amelia Dalton chats with Dan Isaacs of Xilinx about meeting the security, performance, and flexibility demands of IIoT. Click here for more information about Industrial IoT Solutions powered by Xilinx.
Fixed Point, Floating Point – What Are the Needs of DSP Applications?When implementing DSP algorithms, the tradeoff between fixed- and floating-point math can have huge implications on performance and precision. In this episode of Chalk Talk, Amelia Dalton chats with Pushkar Patwardhan of Cadence Design Systems about making the critical decisions on floating-point versus fixed-point. Click here for more information about Tensilica Customizable Processor and DSP IP.
Introducing RocketSim Engine: The Fastest Digital SimulatorSpeed is one of the most important attributes of a simulator today. With the rapid growth of designs, performance of the simulator can be critical in getting a project finished on time – or at all. In this episode of Chalk Talk, Amelia Dalton chats with David Lidrbauch of Cadence Design Systems about RocketSim, the … Read More → "Introducing RocketSim Engine: The Fastest Digital Simulator"
How to Build Custom Motor Controllers for Processors, FPGAs and SoCsControlling motors in your design can be a complex business. Most engineers are focused on other aspects of the design, but are not experts in motor control. In this episode of Chalk Talk, Amelia Dalton talks to Eric Cigan of MathWorks about simplifying the motor control design process. We'll have you up and spinning in no time!
SI? Why do I Care?Signal Integrity isn’t just for “experts” anymore. Most designs these days have high-speed interfaces that require a solid strategy for signal integrity. In this episode of Chalk Talk, Amelia Dalton chats with Matthew Burns from Samtec about simplifying signal integrity in your next system design.
Keeping Things Quiet: A New Methodology for Dynamic Range Comparator Noise AnalysisGetting analog-to-digital design right is all about dynamic comparators. And, getting dynamic comparators right is all about noise. But noise is one of the more difficult things to analyze in your tool environment. In this episode of Chalk Talk, Amelia Dalton chats with Art Schaldenbrand from Cadence Design Systems about noise analysis in dynamic comparators. It'll help your next design rise above all the noise out there.