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StoryBoard and Cyborg Eyes: A Revolution in User Interfaces

This week’s podcast is absolutely brimming with electronic engineering goodness! First, we investigate the details of new artificial eye that can be powered by sunlight, developed by a team of researchers at Hong Kong University. Next, Jason Clarke (Crank Software) joins us to discuss user interface design, what their unique Storyboard platform is all about, and how I can get an embedded app running in minutes.

& … Read More → "StoryBoard and Cyborg Eyes: A Revolution in User Interfaces"

Why, Hello FPGA and AI — How Nice to See You Together!

I love science and technology. I also love beer and bacon sandwiches, but that’s nothing to do with this column, so don’t try to distract me. Generally speaking, I like to think I have a ringside seat at the forefront of technology. Recently, however, I must admit to starting to fear I was no longer riding the crest of the technology wave with regard … Read More → "Why, Hello FPGA and AI — How Nice to See You Together!"

Debugging as a Career Goal

“There has never been an unexpectedly short debugging period in the history of computers.” – Steven Levy

Debugging your code or hardware is rarely seen as the glamorous part of the job. As engineers, we like to make stuff – to design. Any debugging activity is a tacit admission that our designs aren’t perfect; that we didn’t get … Read More → "Debugging as a Career Goal"

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featured blogs
May 27, 2020
Could life evolve on ice worlds, ocean worlds, ocean worlds covered in ice, halo worlds that are tidally locked with their sun, and rogue worlds without a sun? If so, what sort of life might it be?...
May 26, 2020
I get pleasure from good quality things. Quality is a vague term, but, to me, it is some combination of good design for usability, functionality and aesthetics, along with reliability and durability. Some of these factors can be assessed very quickly; others take time. For ex...
May 26, 2020
#robotcombat #combatrobots #robotwars #WeWantSeason5 #WeGotSeason5 These are some of the most popular hashtags used by a growing number of global BattleBots enthusiasts. Teams from all backgrounds design, build and test robots of all sizes for one purpose in mind: Robot Comba...
May 22, 2020
[From the last episode: We looked at the complexities of cache in a multicore processor.] OK, time for a breather and for some review. We'€™ve taken quite the tour of computing, both in an IoT device (or even a laptop) and in the cloud. Here are some basic things we looked ...
chalk talks
Introducing the Visual Verification Suite’s New HDL Creator  Finding errors in a complex HDL design can be a daunting task. And, most errors aren’t detected until late in the design flow. If we could catch our errors earlier, when we are initially writing the code, we could save enormous amounts of time in simulation, synthesis, and layout. In this episode of Chalk … Read More → "Introducing the Visual Verification Suite’s New HDL Creator"
Shift Left for Fewer PCB Re-Spins   Design rule checking (DRC) is becoming more important with today’s complex PCB designs. With the complexity of today’s designs, the old ad-hoc methods just don’t cut it. In this episode of Chalk Talk, Amelia Dalton chats with Rory Riggs from Mentor about how Hyperlynx DRC can help get your next design out on … Read More → "Shift Left for Fewer PCB Re-Spins"
Renesas Synergy™ Platform – Mouser and Renesas IoT product development can have a lot of hidden costs and schedule traps. To get your project done on time and on budget, you really need a centralized development environment that can bring the design flow under control. In this episode of Chalk Talk, Amelia Dalton chats with Henrik Flodell of Renesas about how … Read More → "Renesas Synergy™ Platform – Mouser and Renesas"
GUI Made Easy: Modernize Your Embedded Application in Minutes – Mouser and NXPIs your embedded application struggling with a 1990s user interface? It doesn’t have to be. Developing a clean, attractive, modern user interfaces can be easy if you have the right tools. In this episode of Chalk Talk, Amelia Dalton chats with Brendon Slade of NXP about how to modernize your embedded application GUI – in … Read More → "GUI Made Easy: Modernize Your Embedded Application in Minutes – Mouser and NXP"
Simulating Systems with PSpiceSimple simulation just doesn't cut it with today's complex board designs. To manage the tradeoff between accuracy and performance, you need a variety of models with multiple levels of abstraction. In this episode of Chalk Talk, Amelia Dalton chats with Parag Choudhary of Cadence Design Systems about simulating with PSpice.
Synplify FPGA SynthesisToday’s FPGAs demand a lot from your design tool environment, particularly when it comes to synthesis. With larger designs, more third-party IP, globally-distributed design teams, and increasing performance and power challenges, the demands on synthesis technology are greater than ever. In this episode of Chalk Talk, Amelia Dalton chats with Joe Mallett of Synopsys about … Read More → "Synplify FPGA Synthesis"