Cadence’s Faster Debug Idea
Cadence is proposing a new way to approach debug. It’s almost an obvious way, except that this isn’t how most debug has traditionally been done. The real reason this hasn’t been done before is simple: data. We’ll come back to that in a sec.
Their point is that, for most debug today, you have to anticipate where problems are likely to crop up and then manually instrument your code with “printf” statements (or the equivalent) so that you get some visibility into what’s going on … Read More → "Cadence’s Faster Debug Idea"