Anytime the new cool thing comes around, all the cool engineers have to figure out the best ways to make it work. And we embark on a natural progression – or perhaps succession is a better word – sort of the way a depression along a river changes from pond to wetland to meadow.
In this case, the succession all about the … Read More → "A New ASIC for AI"
FPGAs were conceived as “do anything” chips – Jacks of all Trades. Sure, they were crazy expensive for the number of effective gates they offered, they were a lot slower than custom logic doing the same task, and they drank copious quantities of coulombs getting the job done, but they could be programmed to do exactly your bidding. In a lot of designs, that made the FPGA the no-longer-missing link – … Read More → "Programmable Pile of Parts"
Those of you with kids, or those of you who were kids in the ‘60s with access to Disney movies, may recall the classic 101 Dalmatians. It’s a story about puppies stolen in the interest of a puppy-fur garment. Rough stuff, actually… Specifically, when the puppies are taken, the puppy’s parents engage a communication mechanism … Read More → "Which Wireless Mesh Performs Best?"
“Genuine poetry can communicate before it is understood.” — T. S. Eliot
The great thing about standards is that there are so many to choose from. We know we want wireless, but what kind? We want sensor interfaces, but which type? We need networking, but from whom?
Let me introduce you to a little company from Dallas that solves all those problems at once. … Read More → "MCUs For the Indecisive"
Vision in living beings is a pretty incredible thing. The eyeball hardware and the brain software seem effortlessly to do what we struggle to do in inorganic hardware and software. But we’re making progress. And, today, we take on two vision topics – but, unlike in the past, they’re not closely related. They’re about two very different aspects of vision. And we’ll take them in the … Read More → "Seeing and Being Seen"