fresh bytes
Subscribe Now

What will quantum computer games really be like?

You’ve just booted up a game on a state-of-the-art quantum computer. You’re running 19 superconducting quantum bits on a processor held at near absolute zero. Anticipating its sheer power, you press start and…

Well, you don’t get much. Maybe a smiley face that’s winking and not winking at the same time.

What gives?

Quantum computers are nascent computer processors that promise to solve problems that are difficult or impossible for today’s computers. They use the mathematics of tiny particles, rather than computer logic, to guide their binary system calculations. And while programmers are making basic quantum games that sometimes amount to flipping coins, one day researchers hope they’ll be able to introduce strange new in-game weapons, improve procedurally generated levels, and create far more lifelike in-game artificial intelligence.

Read more at Gizmodo

Leave a Reply

featured blogs
May 24, 2019
It's Memorial Day in the US on Monday, and Cadence is off. So today is the day before a holiday. By tradition, I write about...whatever I feel like. So let's go with figures of speech. Even... [[ Click on the title to access the full blog on the Cadence Community s...
May 23, 2019
The Role Of EDA In AI Achieving Effective Verification and Validation of Vehicle E/E Systems – Part 4 Signal Integrity and high-speed design challenges: interview with Mentor’s Todd Westerhoff Designing For The Edge Benefits of a Digitalization Strategy for Electr...
May 23, 2019
Everybody loves webcasts, right? While some may view webcasts as these kids in Ferris Bueller’s class, others love the on-demand technical education available via this popular medium. In an attempt to appeal to the second group, Samtec is pleased to announce a new Chalk...
Jan 25, 2019
Let'€™s face it: We'€™re addicted to SRAM. It'€™s big, it'€™s power-hungry, but it'€™s fast. And no matter how much we complain about it, we still use it. Because we don'€™t have anything better in the mainstream yet. We'€™ve looked at attempts to improve conven...