
Unlike traditional bitmap graphics, which are made up of an array of pixels, vector graphics consist of lines, curves and shapes that are based on geometric formulas. Not only do they take up far less memory than bitmaps, but sections of them can also be enlarged without any loss of resolution. Currently, however, vector graphics aren’t well-suited to photorealistic applications, such as video. That may be about to change, though, as researchers from the UK’s University of Bath have developed a new program that is said to overcome such limitations – the scientists believe that the technology could make pixels obsolete within five years.
via gizmag



Good New Year’s joke; also, U. Bath to Root6 to Phys.Org to GizMag.com…at this conference: http://www.cvmp-conference.org/
Mildly less awful than giz, noting actual app in 24fps cut-down:
http://www.tvbeurope.com/main-content/full/university-of-bath-unveils-vector-based-video-codec