Programmable Pile of Parts
FPGAs were conceived as “do anything” chips – Jacks of all Trades. Sure, they were crazy expensive for the number of effective gates they offered, they were a lot slower than custom logic doing the same task, and they drank copious quantities of coulombs getting the job done, but they could be programmed to do exactly your bidding. In a lot of designs, that made the FPGA the no-longer-missing link – the glue that connected the other components together. Need two incompatible interfaces bridged? Throw in an FPGA. Need an IO that wasn’t provided by your SoC? FPGA saves the … Read More → "Programmable Pile of Parts"

