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Gestural interfaces go mainstream

kinect.jpg

Starting with the handheld controllers introduced by the Nintendo Wii console in 2006, gamers have been able to control computers by making gestures in the air rather than with joysticks, game pads, or keyboards. Microsoft brought the technology to the next level in 2010 with the release of the Kinect, allowing Xbox consoles to be operated without any controllers at all: arm and body motions suffice. Now gestural interfaces are beginning to spread to other areas. In particular, they have the potential to change the way consumers interact with their televisions. via technology review

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Image: Microsoft

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