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Soul-crushing realism is a video game hit

Bennett Foddy doesn’t like fantasy games. “I’m not trying to escape anything,” he says. “I’ve been playing videogames since I was 3 years old. I don’t want to play a game with a gun or a space marine anymore.” What Foddy—who has a day job teaching bioethics at Oxford—does like is realism: soul-crushing, low-reward realism. And he inflicts it with titles like QWOP, named for the four keyboard keys players use to control an avatar’s thighs and calves during an 100-meter dash. via Wired Magazine

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